The goal of this project was to build an assistive tool that could help Football coaches to simulate the actions of an “optimally behaving” defensive team. We developed a cost function that optimizes both Pitch Control and Pass Interceptions for the defensive team.
In order to assess the feasibility of active inference as a framework for synthetic agents in a real-world setting, we developed a ground-based robot that needs to learn to navigate to an undisclosed parking location. The robot can only learn where to park through situated interactions with a human observer who is aware of the target location.
ForneyLab is a novel Julia package that allows the user to specify a probabilistic model as an FFG and pose inference problems on this FFG. ForneyLab is especially potent when applied to time-series data, where it attains comparable performance to Stan and Edward in significantly less computation time.
The primary mission of the BIASlab team is to develop in-situ trainable Bayesian Intelligent Agents for applications to wearable technology.
How do you solve a problem that is only vaguely described? We describe here an engineering approach that guides our research on solving vaguely defined problems such as hearing impairment.
In this project you will study how two active inference agents can communicate and cooperate to solve a task.
In this project you will develop an agent to infer the dynamical parameters of an electro-mechanical positioning system.
In this project you are challenged to develop a software demonstrator for an intelligent agent that learns how to read text.